package it.globalgamejam.scar 
{
	import flash.media.Sound;
	/**
	 * ...
	 * @author N1xx1
	 */
	public class Assets 
	{
		[Embed(source = '/assets/scarabeo_1.png')]
		public static var SCARABEO:Class;
		
		[Embed(source = '/assets/corners/corner_1.png')]
		public static var CORNER1:Class;
		[Embed(source = '/assets/corners/corner_2.png')]
		public static var CORNER2:Class;
		[Embed(source = '/assets/corners/corner_3.png')]
		public static var CORNER3:Class;
		[Embed(source = '/assets/corners/corner_4.png')]
		public static var CORNER4:Class;
		[Embed(source = '/assets/corners/corner_2_ggj.png')]
		public static var CORNER_GGJ:Class;
		
		[Embed(source = '/assets/side/wall_side_5.png')]
		public static var WALL_SIDE_5:Class;
		[Embed(source = '/assets/side/wall_side_6.png')]
		public static var WALL_SIDE_6:Class;
		[Embed(source = '/assets/side/wall_side_7.png')]
		public static var WALL_SIDE_7:Class;
		[Embed(source = '/assets/side/wall_side_8.png')]
		public static var WALL_SIDE_8:Class;
		
		[Embed(source = '/assets/wall/wall_0.png')]
		public static var WALL_WALL_0:Class;
		[Embed(source = '/assets/wall/wall_1.png')]
		public static var WALL_WALL_1:Class;
		[Embed(source = '/assets/wall/wall_2.png')]
		public static var WALL_WALL_2:Class;
		[Embed(source = '/assets/wall/wall_3.png')]
		public static var WALL_WALL_3:Class;
		
		
		[Embed(source = '/assets/wall.png')]
		public static var WALL:Class;
		[Embed(source = '/assets/wall_round_border.png')]
		public static var WALL_ROUND:Class;
		
		[Embed(source = '/assets/sfondo.png')]
		public static var SFONDO:Class;
		[Embed(source = '/assets/cacca.png')]
		public static var MEDDA:Class;
		
		[Embed(source = '/assets/goal.png')]
		public static var GOAL:Class;
		
		[Embed(source = '/assets/menu/background.png')]
		public static var BACKGROUND:Class;
		[Embed(source = '/assets/menu/pooint_of_view.png')]
		public static var POOINT_OF_VIEW:Class;
		[Embed(source = '/assets/menu/start.png')]
		public static var START:Class;
		[Embed(source = '/assets/menu/start_hover.png')]
		public static var START_HOVER:Class;
		[Embed(source = '/assets/menu/credits.png')]
		public static var CREDITS:Class;
		
		[Embed(source = '/assets/mouse.png')]
		public static var MOUSE:Class;
		[Embed(source = '/assets/rock.png')]
		public static var ROCK:Class;
		[Embed(source = '/assets/rock_penetrating.png')]
		public static var BLOCKED_HOLE:Class;
		[Embed(source = '/assets/catapult.png')]
		public static var CATAPULT:Class;
		
		
		public static var SOUND_BALL_ROLLING_1:Sound = new ball_rolling_1;
		public static var SOUND_BALL_ROLLING_2:Sound = new ball_rolling_2;
		public static var SOUND_WALK_1:Sound = new walk2;
		public static var SOUND_WALK_2:Sound = new walk3;
		public static var SOUND_WALK_3:Sound = new walk4;
		public static var BACKGROUND_MUSIC_1:Sound = new background_music_1;
		
		public function Assets() 
		{
			
		}
		
	}

}